This is the facial rig in a mostly done state. I need to add articulation to the eyelids to get more expressiveness out of them, and I need to add controls for the cheekpits, tongue and the outside of the orbicularis oculi which helps sell winks and squints. This rig is made with a combination of wire deformers for general movements and clusters for finer articulation. The lips have separate translate, rotate and scale pivots so each action can have a different pivot and different falloff.
5 comments:
Nice, I love the pout expression. Can't wait to see it animated!
NICE expression!! Nice model too!
This is really awesome Dave!
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Once the animation is cool ... how do I make it?
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